Effective date: 27 July 2026. Last updated: 28 September 2026.
This policy explains how the game Infinite Driving (Android package com.infinite.driving, also published on iOS) handles your information.
The short version: we do not collect, store, or share any personal data. There are no accounts of ours, no analytics, no advertising, and no servers of ours for your data to go to. The game talks only to your platform's store, if you buy the optional unlock, and to its games service, for achievements.
Who we are
Infinite Driving is made and published by antrodev, an independent solo developer based in France. For anything in this policy, including privacy questions and requests, contact contact@infinite-driving.com.
What we collect
Nothing. We do not collect, transmit, sell, rent, or share any personal data or device identifiers. Specifically, the game contains:
- no analytics or telemetry,
- no advertising and no ad networks,
- no crash or performance reporting,
- no accounts or user profiles of our own (achievements use Google Play Games or Apple Game Center, see below),
- no social network integrations,
- no location tracking,
- no access to your contacts, photos, microphone, or camera.
We do not operate any server that receives data from the game, so there is no database of players anywhere for us to hold, lose, or be asked to hand over.
What the game stores on your device
Your game data stays on your device, in the app's own private storage, and is never transmitted to us:
- Progress and settings: distance driven, unlocked cars, discoveries, achievements, statistics, and your chosen options.
- Photo mode pictures: saved only to the app's local folder on your device, or to where you explicitly choose to share or save them.
You can erase all of it at any time from Settings → Erase all progress, or by uninstalling the app. Uninstalling removes the app's local data.
Purchases
Infinite Driving is free to download on mobile and includes one optional in-app purchase, a single one-time unlock for the full game. There is no subscription.
If you choose to buy the unlock:
- The transaction is handled entirely by Google Play (on Android) or the Apple App Store (on iOS). We never see or receive your name, address, card, or payment details.
- The game receives back only a yes/no confirmation that the purchase is valid, and stores that unlocked state locally on your device.
- Restoring a purchase, for example on a new device, asks the store to re-confirm it, again without sending us anything.
To complete or restore a purchase, your device must contact the store's servers. That connection is made by your device to Google, Apple, or Unity (see below), and is governed by their privacy policies, not by ours. This typically involves technical data such as your IP address and your store account identifier being processed by those companies as independent data controllers.
Achievements
The game has achievements. On Android they use Google Play Games, and on iOS Apple Game Center.
- When the game starts, it asks that service to sign you in quietly. If you already use Play Games or Game Center on your device, you are signed in; if not, the game plays exactly the same. On Android, a Google sign-in window appears only if you choose to sign in from the game's settings; on iOS, Apple may show a small Game Center banner.
- When you unlock an achievement while signed in, the game tells Google or Apple which achievement it was, so that it appears in your games profile. That is all the game itself sends.
- The game never reads your name, your profile, your friends, or any identifier from that service, and nothing about it reaches us.
- That connection is made by your device directly to Google or Apple and is governed by their privacy policies, not by ours. As with purchases, it involves technical data such as your account identifier and IP address being processed by those companies as independent data controllers. You can sign out of Play Games or Game Center, or turn it off, in your device's settings at any time; your achievements are still recorded in the game itself, on your device.
Third-party components
The game includes the Unity In-App Purchasing SDK (from Unity Technologies), used solely to talk to the platform store when you buy or restore the unlock, and, on Android, the Google Play Games plugin, used solely for achievements. On iOS, achievements use Game Center, which is built into Apple's system, with no extra component. Unity's analytics, advertising, and crash-reporting services are not included and are disabled in this project.
The relevant third-party policies are:
- Google Play, Google Play Billing and Google Play Games: policies.google.com/privacy
- Apple App Store and Game Center: apple.com/legal/privacy
- Unity Technologies: unity.com/legal/privacy-policy
Android permissions
The Android build requests these permissions, and nothing else:
- Billing (
com.android.vending.BILLING): to offer the one-time full-game unlock through Google Play. - Internet: required by the Google Play billing library to reach the store, and by Google Play Games for achievements. The game itself needs no connection to play.
- Network state: required by the same libraries to check whether a connection is available.
- Vibration: rumble feedback on impacts while driving.
- One internal permission named after the app (
com.infinite.driving.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION): added automatically by Android's support library, so that only the app's own components can talk to each other. It gives no access to anything on your device.
Apart from purchases and achievements, described above, the game does not use the network. Once installed, it is fully playable offline, in flight mode, forever.
Children
Infinite Driving contains no violence, no chat, no user-generated content, no advertising, and no data collection, which makes it suitable for all ages. Because we collect no data at all, we collect none from children either. The app does contain the single optional in-app purchase described above, which is subject to your platform's parental controls and purchase-approval settings, and achievements follow the settings of the Google or Apple account on the device, including those for children's accounts.
Your rights
We hold no personal data about you, so there is nothing for us to show you, correct, export, or delete. Requests of that kind about your purchase, your store account or your games profile should go to Google or Apple, who hold that information.
If you are in the European Economic Area or the United Kingdom, you keep your rights under the GDPR (access, rectification, erasure, restriction, objection, portability) and the right to complain to your national supervisory authority. In France that is the CNIL. You are welcome to contact us at any time and we will answer honestly, including confirming that we hold nothing about you.
Data retention and security
Because we receive no data, we retain none, and there is no transfer of your data to any other country by us. Data on your device is protected by your device's own security and by the operating system's app sandbox, and is removed when you erase progress or uninstall the game.
Changes to this policy
If a future update ever changes how the game handles data, for example adding online leaderboards, this policy will be updated before that update ships, the effective date above will change, and the change will be described in the store's "What's new" notes.
This website
This site holds itself to the same standard: static pages only, no cookies, no analytics, no trackers, no third-party requests. The playable demo runs entirely in your browser and sends nothing anywhere.
Since 28 September 2026 the site is delivered through Cloudflare, a network that serves the pages from a place near you so they load faster. Like any web host, it receives your IP address in order to send you the pages, and it handles it on our behalf under its own privacy policy: cloudflare.com/privacypolicy. It is set up to add nothing to the pages, not even a cookie. The site's own server keeps a log of page requests (which page, when, the type of browser and the page you came from) with no IP address and no location, for 30 days, and it is only ever read as totals, such as how many visits came from a search engine.