Effective date: 27 July 2026. Last updated: 19 August 2026.
This policy explains how the game Infinite Driving (Android package com.infinite.driving, also published on iOS and Steam) handles your information.
The short version: we do not collect, store, or share any personal data. There are no accounts, no analytics, no advertising, and no servers of ours for your data to go to.
Who we are
Infinite Driving is made and published by antrodev, an independent solo developer based in France. For anything in this policy, including privacy questions and requests, contact contact@infinite-driving.com.
What we collect
Nothing. We do not collect, transmit, sell, rent, or share any personal data or device identifiers. Specifically, the game contains:
- no analytics or telemetry,
- no advertising and no ad networks,
- no crash or performance reporting,
- no accounts, sign-in, or user profiles,
- no social network integrations,
- no location tracking,
- no access to your contacts, photos, microphone, or camera.
We do not operate any server that receives data from the game, so there is no database of players anywhere for us to hold, lose, or be asked to hand over.
What the game stores on your device
Your game data stays on your device, in the app's own private storage, and is never transmitted to us:
- Progress and settings: distance driven, unlocked cars, discoveries, statistics, and your chosen options.
- Photo mode pictures: saved only to the app's local folder on your device, or to where you explicitly choose to share or save them.
You can erase all of it at any time from Settings → Erase all progress, or by uninstalling the app. Uninstalling removes the app's local data.
Purchases
Infinite Driving is free to download on mobile and includes one optional in-app purchase, a single one-time unlock for the full game. There is no subscription. The Steam version is a normal paid game with no in-app purchase.
If you choose to buy the unlock:
- The transaction is handled entirely by Google Play (on Android) or the Apple App Store (on iOS). We never see or receive your name, address, card, or payment details.
- The game receives back only a yes/no confirmation that the purchase is valid, and stores that unlocked state locally on your device.
- Restoring a purchase, for example on a new device, asks the store to re-confirm it, again without sending us anything.
To complete or restore a purchase, your device must contact the store's servers. That connection is made by your device to Google, Apple, or Unity (see below), and is governed by their privacy policies, not by ours. This typically involves technical data such as your IP address and your store account identifier being processed by those companies as independent data controllers.
Third-party components
The game includes the Unity In-App Purchasing SDK (from Unity Technologies), used solely to talk to the platform store when you buy or restore the unlock. Unity's analytics, advertising, and crash-reporting services are not included and are disabled in this project.
The relevant third-party policies are:
- Google Play and Google Play Billing: policies.google.com/privacy
- Apple App Store: apple.com/legal/privacy
- Unity Technologies: unity.com/legal/privacy-policy
- Steam and Valve, for the desktop version: store.steampowered.com/privacy_agreement
Android permissions
The Android build requests these permissions, and nothing else:
- Billing (
com.android.vending.BILLING): to offer the one-time full-game unlock through Google Play. - Internet: required by the Google Play billing library to reach the store. The game itself needs no connection to play.
- Network state: required by the same billing library to check whether a connection is available.
- Vibration: rumble feedback on impacts while driving.
Apart from the purchase flow above, the game does not use the network. Once installed, it is fully playable offline, in flight mode, forever.
Children
Infinite Driving contains no violence, no chat, no user-generated content, no advertising, and no data collection, which makes it suitable for all ages. Because we collect no data at all, we collect none from children either. The app does contain the single optional in-app purchase described above, which is subject to your platform's parental controls and purchase-approval settings.
Your rights
We hold no personal data about you, so there is nothing for us to show you, correct, export, or delete. Requests of that kind about your purchase or store account should go to Google, Apple, or Valve, who hold that information.
If you are in the European Economic Area or the United Kingdom, you keep your rights under the GDPR (access, rectification, erasure, restriction, objection, portability) and the right to complain to your national supervisory authority. In France that is the CNIL. You are welcome to contact us at any time and we will answer honestly, including confirming that we hold nothing about you.
Data retention and security
Because we receive no data, we retain none, and there is no transfer of your data to any other country by us. Data on your device is protected by your device's own security and by the operating system's app sandbox, and is removed when you erase progress or uninstall the game.
Changes to this policy
If a future update ever changes how the game handles data, for example adding online leaderboards, this policy will be updated before that update ships, the effective date above will change, and the change will be described in the store's "What's new" notes.
This website
This site holds itself to the same standard: static pages only, no cookies, no analytics, no trackers, no third-party requests. The playable demo runs entirely in your browser and sends nothing anywhere.