The pitch
Drive forever. There's no finish line. Infinite Driving is a calm road trip through an endless, procedurally generated world. No races, no timers, no game over — the only goal is discovery: 31 roadside events, 15 biomes, 12 structures, 7 very different cars, a generative radio, day/night and weather, all streaming past an infinite road in a flat-shaded low-poly world. Everything you hear is generated, from the engine note to the birdsong. Two modes: classic driving with drift scoring, and a one-thumb portrait "Chill drive" where the car works the pedals. English and French. No ads, no in-app purchases, no internet required, no data collected.
Fact sheet
- Developer: antrodev — solo developer
- Genre: Relaxing endless driving / discovery
- Platforms: Android (beta soon), iOS and Steam planned, browser demo planned
- Languages: English, French
- Price model: Paid game — no ads, no in-app purchases, ever. No data collection (privacy policy)
- Engine: Unity (URP), fully procedural content and audio
- Status: In development — first public beta in preparation
Screenshots
Full-resolution PNGs straight from the in-game photo mode (UI hidden). Click to download; more available on request.







Contact
antrodev (GitHub) — github.com/antrodev/infinity-driving
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